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Saturday, February 12, 2011

Robbing Tips

Robbing

Edit Read more: Las Vegas, New York
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    Robbing was reintroduced on March 27, 2010. It was first available in New York and became available in the other cities on April 27, 2010. A player has to spend a property-specific amount of Stamina to rob that building. Additionally, only a certain amount of mafia members are allowed to help on a building. As a reward for successfully robbing a property, the player gets a certain amount of cash (or Consumables) and some experience. What is more, there is a small chance that a successful robbery will reward the player with a Robbing Collection item or a regular loot item. The robbing attack value is based on the individual attack skill plus the weapon stats for the mafia members. However, there also is some random multiplier since robbing similar buildings (e.g., Restaurants) several times will result in different attack values. If you clear the entire 3x3 robbing grid, you get additional experience points,[1] as well as a regular loot item. (You do not have to be successful on every robbery attempt in order to receive these bonuses.) You can then also refresh the grid for free. On April 19, 2010, the Dockyard, Flophouse, Office Park, Restaurant and Warehouse were re-integrated back into robbing. Sometime prior to April 29, 2010, the stamina costs in Cuba, Moscow, and Bangkok were significantly increased. Welcometorobbing.jpg A 3x3 robbing grid with two succesful heists Note the difficulty statements. They illustrate your stats compared to the building owners' stats. Easy means that your skills are higher than the owner's skills. Hard means your skills are lower than the owner's skills. Medium implies that both users' stats are somewhat similar. There is no guarantee that you will always succeed in easy robberies. If someone's property has already been robbed such that they have only approximately 30% of their take left, their property will not show up on the robbing page. If one attempts to rob that property from the profile page, a message is shown saying "Police Line: Do Not Cross."

    Property ValuesEdit Property Values sectionEdit

    New York and ManhattanEdit New York and Manhattan sectionEdit

    Property ↓Buy hiredguns 75x75 01.gifMaximum Mafia Members ↓Stamina icon.png Stamina Required ↓Reward per Property Level [2] ↓Experience win/fail ↓Robbed ↓
    Small prop1 deli.png
    Louie's Deli
    Robbed prop1 deli.png
    Small prop2 flophouse.png
    Flophouse
    2 2 120NYC Cash 2/1 Robbed prop2 flophouse.png
    Small prop3 pawnshop.png
    Pawnshop
    5 3 840NYC Cash 5/1 Robbed prop3 pawnshop.png
    Small prop4 tenement.png
    Tenement
    25 4 12,000NYC Cash [7-8]/4 Robbed prop4 tenement.png
    Small prop5 warehouse.png
    Warehouse
    10 5 6,000NYC Cash 10/5 Robbed prop5 warehouse.png
    Prop6 mafiamikes.png
    Restaurant
    35 7 1,200NYC Cash [13-14]/[6-7] Robbed prop6 mafiamikes.png
    Small prop6 dockyard.png
    Dockyard
    50 9 20,000NYC Cash 20/10 Robbed prop7 dockyard.png
    Small prop8 office.png
    Office Park
    100 12 90,000NYC Cash [31-32]/15 Robbed prop8 office.png
    Prop9 hotel.png
    Uptown Hotel
    250 15 240,000NYC Cash 40/21 Robbed prop9 hotel.png
    Small prop10 casino.png
    Mega Casino
    500 20 720,000NYC Cash 55/27 Robbed prop10 casino.png
    Small prop11 chopshop2.png
    Chop Shop
    75 10 MW KV CarParts B75.gif
    1-7 Car Parts
    25/[12-13] Robbed prop11 chopshop.png
    Small prop12 weaponsdepot 01.png
    Weapons Depot
    90 11 Item weaponpart 01.gif
    1-3 Weapon Parts
    25/12 Robbed prop12 weaponsdepot 01.png
    Armory.png
    Armory
    100 15 Item genericweaponsparts 01.png
    1 Armor Part
    [35-36]/[17-18] Robbed armory.png
    Small zoo.png
    Private Zoo
    150 15 Item animalfeed 01.png
    1 Animal Feed
    [35-40]/[17-18] Robbed zoo.png

    CubaEdit Cuba sectionEdit

    Property ↓Buy hiredguns 75x75 01.gifMaximum Mafia Members ↓Stamina icon.png Stamina Required ↓Maximum Reward ↓Experience win/fail ↓Robbed ↓
    Small cuba0 bodega.png
    Bodega
    5 3 27Icon cubanpeso 16x11 01.gif [4-5]/[2-3] Robbed cuba0 bodega.png
    Small cuba1 tobacco.png
    Tobacco Plantation
    10 7 916Icon cubanpeso 16x11 01.gif 13/6 Robbed cuba1 tobacco.png
    Small cuba2 sugar.png
    Sugar Plantation
    25 9 3,592Icon cubanpeso 16x11 01.gif 18/8 Robbed cuba2 sugar.png
    Small cuba4 factory.png
    Factory
    50 11 1,796Icon cubanpeso 16x11 01.gif 23/12 Robbed cuba4 factory.png
    Small cuba5 cocafield.png
    Coca Field
    100 16 26,940Icon cubanpeso 16x11 01.gif 39/20 Robbed cuba5 cocafield.png
    Small cuba3 briberyring.png
    Bribery Ring
    500 19 Item politicocorrupto 75x75 01.gif
    2 Politico Corrupto
    46/23 Robbed cuba3 briberyring.png

    MoscowEdit Moscow sectionEdit

    Property ↓Buy hiredguns 75x75 01.gifMaximum Mafia Members ↓Stamina icon.png Stamina Required ↓Maximum Reward ↓Experience win/fail ↓Robbed ↓
    Small moscow0 taxi.png
    Unlicensed Taxi Stand
    5 5 6,000Icon cash moscow 16x16 01.gif 8/4 Robbed moscow0 taxi.png
    Small moscow1 cigarette.png
    Cigarette Warehouse
    50 12 201,600Icon cash moscow 16x16 01.gif [20-21]/10 Robbed moscow1 cigarette.png
    Small moscow2 carlot.png
    Black-Market Car Lot
    100 18 403,200Icon cash moscow 16x16 01.gif 39/[19-20] Robbed moscow2 carlot.png
    Small moscow3 munitions.png
    Munitions Camp
    250 22 1,612,800Icon cash moscow 16x16 01.gif [48-49]/24 Robbed moscow3 munitions.png
    Small moscow4 trafficking.png
    Trafficking Operation
    500 30 6,048,000Icon cash moscow 16x16 01.gif [68-69]/36 Robbed moscow4 trafficking.png

    BangkokEdit Bangkok sectionEdit

    Property ↓Buy hiredguns 75x75 01.gifMaximum Mafia Members ↓Stamina icon.png Stamina Required ↓Maximum Reward ↓Experience win/fail ↓Robbed ↓
    Small bangkok0 fish.png
    Fighting Fish Arena
    3 4 305Icon cash bangkok 16x16 01.gif [5-6]/3 Robbed bangkok0 fish.png
    Small bangkok1 cockfight.png
    Cockfighting Pen
    25 6 1,356Icon cash bangkok 16x16 01.gif 10/5 Robbed bangkok1 cockfight.png
    Small bangkok2 tourist.png
    Tourist Guide Scam
    50 10 4,544Icon cash bangkok 16x16 01.gif 20/10 Robbed bangkok2 tourist.png
    Small bangkok3 gamblingden.png
    Gambling Den
    100 15 13,524Icon cash bangkok 16x16 01.gif [33-34]/15 Robbed bangkok3 gamblingden.png
    Small bangkok4 drugsmuggling.png
    Drug Smuggling Ring
    250 20 Item bangkok DrugShipment b.gif
    1 Drug Shipment
    [47-48]/23 Robbed bangkok4 drugsmuggling.png
    Small bangkok5 piracy.png
    Piracy Operation
    250 20 Item bangkok Pirate b.gif
    2 Pirates
    47/21 Robbed bangkok5 piracy.png
    Small bangkok6 gunrunning.png
    Ammo Trading Camp
    500 25 Boost blackmarketammo 75x75 01.gif
    4 Black Market Ammos
    62/31 Robbed bangkok6 gunrunning.png
    Small bangkok7 yaba.png
    Yaa Baa Parlor
    500 25 Boost hyperalertsentry 75x75 01.gif
    4 Hyper Alert Sentries
    63/32 Robbed bangkok7 yaba.png

    Las VegasEdit Las Vegas sectionEdit

    Property ↓Buy hiredguns 75x75 01.gifMaximum Mafia Members ↓Stamina icon.png Stamina Required ↓Maximum Reward ↓Experience win/fail ↓Robbed ↓
    Slots5 small.png
    Slots
    8 5 525Vegas-chip.png 7/[3-4] Slots5 robbed.png
    Tablegames5 small.png
    Table Games
    40 8 1,575Vegas-chip.png 11/5 Tablegames5 robbed.png
    Restaurant5 small.png
    Restaurant
    80 13 1,500Vegas-chip.png 21/10 Restaurant5 robbed.png
    Poker5 small.png
    Poker Room
    100 16 4,250Vegas-chip.png 29/15 Poker5 robbed.png
    Hotel5 small.png
    Hotel
    250 21 12,900Vegas-chip.png 42/21 Hotel5 robbed.png
    350 25 3,050Vegas-chip.png 50/25 Fountain5 robbed.png

    ItalyEdit Italy sectionEdit

    Property ↓Buy hiredguns 75x75 01.gifMaximum Mafia Members ↓Stamina icon.png Stamina Required ↓Maximum Reward ↓Experience win/fail ↓Robbed ↓
    Villa5 small.png
    Villa
    5 4 625Icon cash italy 16x16 02.png 6/3 Villa5 robbed.png
    Winery5 small.png
    Winery
    10 8 1,500Icon cash italy 16x16 02.png 14/7 Winery5 robbed.png
    Fishery5 small.png
    Fishery
    50 10 3,000Icon cash italy 16x16 02.png 18/9 Fishery5 robbed.png
    Autoboutique5 small.png
    Auto Boutique
    100 15 6,000Icon cash italy 16x16 02.png 32/16 Autoboutique5 robbed.png
    Stadium5 small.png
    Football Stadium
    250 18 12,000Icon cash italy 16x16 02.png 40/20 Stadium5 robbed.png
    Nightclub5 small.png
    Nightclub
    350 20 7,500Icon cash italy 16x16 02.png 50/25 Nightclub5 robbed.png
    The Port is the only building that can't be robbed.

    Full BoardEdit Full Board sectionEdit

    An example of a full board clear. Robbing 9-0.jpg

    Robbing Mastery LevelsEdit Robbing Mastery Levels sectionEdit

    Level ↓Name ↓Total Successful Heists Required ↓Successful Heists Required For Next Level ↓Mastery Experience Bonus ↓
    Level 1 Apprentice Burglar 0 10 5%
    Level 2 Burglar 10 25 6%
    Level 3 Master Burglar 35 100 7%
    Level 4 Apprentice Robber 135 500 (498)* 8%
    Level 5 Robber 635 (633)* 1,000 (995)* 9%
    Level 6 Master Robber 1,635 (1,630)* 2,500 (2,488)* 10%
    Level 7 Apprentice Thief 4,135 (4,123)* 5,000 (4,975)* 12%
    Level 8 Thief 9,135 (9,110)* 7,500 (7,463)* 15%
    Level 9 Master Thief 16,635 (16,598)* 10,000 (9,950)* 20%
    Level 10 Grand Master Thief 26,635 (26,585)* N/A** 25%
    For example: In order to reach level 4, you need 135 (10 + 25 + 100) successful robberies. *Due to numeric round-off when calculating the percentage value of the progress meter, the next level is achieved when the number of successful robberies reaches 95.5% of the requirement. **After reaching Level 10, the progress meter resets to 0%. The meter will show progress percentages, but the number required to reach 100% is not yet known. It is projected to be approximately 25,000 successful robberies, as 1% was indicated near 250. It is not clear if the calculation round-off for progress percentage is the same at Level 10.

    How The Result is Determined for RobbingEdit How The Result is Determined for Robbing sectionEdit

    Basically, when you attempt to rob another player, the result is determined based on the following: [(Your Attack Skill) + (25% of your Mafia Attack Strength) + (A Random Roll based on 75% of your Mafia Attack Strength)] * (Robbing Attack Boosts, if applicable) vs. (Defender's Defense Skill) + (25% of their Mafia Defense Strength) + (A Random Roll based on 75% of their Mafia Defense Strength) + (Robbing Defense Boosts, if applicable) Unlike Robbing Defense Boosts, which merely add to the defender's overall number, Robbing Attack Boosts such as Fast Cash (which gives you a +100% chance of robbing your next property successfully) and Easy Money (which gives you a +50% chance of robbing your next property successfully) apply a multiplier to the robber's overall number. As an example, let's say you are trying to rob someone's Flophouse (each player brings one extra friend along for the robbery). Your Attack skill is 800, and your two best offensive weapons, armor, vehicles, and animals add up to a total attack strength of 600; and you don't have any Robbing Attack Boosts. Your opponent has a Defense skill of 400; their two best defensive weapons, armor, vehicles, and animals combine for a total defense strength of 600; and they don't have any Robbing Defense Boosts. You initiate the robbery and the following numbers are used: Your result will be: 800 (Your Attack Skill) + 150 (25% of Mafia Attack Strength) + a random number between 1 and 450 (75% of Mafia Attack Strength) = A number between 951 and 1400 The defender's result will be: 400 (Their Defense Skill) + 150 (25% of Mafia Defense Strength) + a random number between 1 and 450 (75% of Mafia Defense Strength) = A number between 551 and 1000 The robbery will be successful if your number (which is somewhere between 951 and 1400) is greater than their number (which is somewhere between 551 and 1000). (Ties go to the defender, just as they go to the defender in fights.) What this means is that your Attack and Defense skills are still very important in robbing, and every point invested in them will give you a real advantage during robberies. Furthermore, the Robbing Attack Boosts make a big difference, since Fast Cash multiplies the robber's overall number by 2.0 (i.e., a +100% chance of winning) and Easy Money multiplies the robber's overall number by 1.5 (i.e., a +50% chance of winning). Yes, there is still an element of randomness in robbing, but probably not as much as some of you may think.

    Difficulty LevelsEdit Difficulty Levels sectionEdit

    You will see properties labeled as "Easy", "Medium", and "Hard". This simply refers to the similarity between your offensive firepower and your opponent's defensive strength before the random number has been added. As a result, you can win or lose all types of robberies.
    • You will win 85% of "Easy" robberies.
    • You will win 50% of "Medium" robberies.
    • You will win 15% of "Hard" robberies.

    CollectionsEdit Collections sectionEdit

    The Tools of the Trade Collection should be fairly easy to get. Its collectables randomly drop from successful robberies. The Stolen Diamond Collection is significantly more rare. Its collectables randomly drop from successfully clearing the grid. It is possible to achieve the diamond set without clearing the grid, however the chances are extremly slim without doing so (odds are likely to be less than one in a thousand).[3]

    Tools of the Trade CollectionEdit  sectionEdit

    • Obtained: Items drop from Robbing
    • Vault Bonus: 20% more cash and items from Robbing
    • Revault Bonus: Cannot revault
    Lock Picks Wishlist.gif Diamond Drill Wishlist.gif Flashlight Wishlist.gif Walkie Talkie Wishlist.gif Safecracker's Stethoscope Wishlist.gif Black Ski Masks Wishlist.gif Grappling Hooks Wishlist.gif
    Lock Picks Diamond Drill Flashlight Walkie Talkie Safecracker's Stethoscope Black Ski Masks Grappling Hooks

    Stolen Diamond CollectionEdit  sectionEdit

    • Obtained: Chance for these items drop is very rare, observed probability is ~1% (of clear grid bonuses) for Grand Master Thief with ~50% robbing success. Stolen diamonds are gained by clearing a full grid, with odds possibly increased by scoring 9-0 (Success on all 9).
    • -> Stolen diamonds can be obtained without clearing a full grid, but this is even more rare.
    • Vault Bonus: Improve odds of successful robberies by 10%
    • Revault Bonus: Cannot revault
    Hope Diamond Wishlist.gif Koh-I-Noor Diamond Wishlist.gif Great Star of Africa Diamond Wishlist.gif The Orloff Diamond Wishlist.gif The Sancy Diamond Wishlist.gif The Idol's Eye Diamond Wishlist.gif The Regent Diamond Wishlist.gif
    Hope Diamond Koh-I-Noor Diamond Great Star of Africa Diamond The Orloff Diamond The Sancy Diamond The Idol's Eye Diamond The Regent Diamond

    AchievementsEdit Achievements sectionEdit

    You can earn 6 Achievements while doing Robbing:
    • Mwach flashlight 90x90 01.gifBurglar - Vault the Tools of The Trade collection
    • Mwach diamond 90x90 01.gifMaster Thief - Vault the Stolen Diamonds collection
    • Mw achievement cleensweep border.gifClean Sweep - Clear the Robbing board with 9 - 0
    • Mw achievement chimneysweep border.gifChimney Sweep - Clear the Robbing board 100 times with 9 - 0
    • Mw achievement stripthestrip 01.gifStrip the Strip - Clear the Robbing board 50 times with 9 - 0 in Las Vegas
    • Mw achievement romeisburning border.pngRome is Burning - Clear the Robbing board 100 times with 9 - 0 in Italy

    Other RobbingEdit Other Robbing sectionEdit

    Robbing is also available on each player's profile page. You can rob the property until a Police Line graphic appears, but the experience is about half compared to robbing from the table (about 1:1 ratio of stamina to experience). Also, each time you rob a single target from their profile page, it does not increase the number of robbing jobs for your Robbing Mastery Level. Robbing from profile pages is slightly harder as you are not presented with the color coded difficulty bars. Only Gambling Dens can maximize the amount of B$ received for your stamina.

    News FeedEdit News Feed sectionEdit

    Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10 Robbed feed prop1 deli.gif Robbed feed prop2 flophouse.gif Robbed feed prop3 pawnshop.gif Robbed feed prop4 tenement.gif Robbed feed prop5 warehouse.gif Robbed feed prop6 restaurant.gif Robbed feed prop6 dockyard.gif Robbed feed prop8 office.gif Robbed feed prop9 hotel.gif Robbed feed prop10 casino.gif Robbed feed prop11 chopshop.gif Robbed feed prop12 weaponsdepot.gif

    See also Edit See also sectionEdit

    • Loot - List of the possible items gained from regular robbing & clearing the 3x3 grid.

    NotesEdit Notes sectionEdit

    1. The experience reward for clearing a grid varies from player to player, where players with higher levels are inclined to get higher experience rewards. The formula could be stated as x + nx, where "x" is a number between 1 and 10, and "n" is the number of succesful robberies in a grid. Maximum experience per succesful robbery seems to be gained from level 500 and above. Update 25.5: This was reduced a lot today and the average bonus changed from 70 to 25xp! Update 5.8.2010: The experience reward for clearing the full board is calculated as the sum of experience gained on all robberies on the board (won and lost) divided by 5 and rounded down.
    2. This is the basic amount of money you receive for successfully robbing this property. It does not consider the bonus from vaulting the Tools of Trade Collection. Example: Successfully robbing a level 10 Flophouse will always pay $1,200.
    3. "Keep in mind that the items in the Stolen Diamond Collection can only drop on full grid clears. And, doing better on the grid will give you a better chance at a diamond drop. This is still a SUPER RARE set, so be patient as you work to get all the items!" [1]

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